#086 Creative Coding / Generative Arts Weekly
> Spent serious time in Rhino3D, Houdini and Blender to really start figuring out how to create these tools from scratch.
Same!
I replaced the Godot Engine CSG implementation with a geometric kernel from 3d manufacturing.
https://github.com/godotengine/godot/pull/94321
> Spent serious time in Rhino3D, Houdini and Blender to really start figuring out how to create these tools from scratch.
Same!
I replaced the Godot Engine CSG implementation with a geometric kernel from 3d manufacturing.
https://github.com/godotengine/godot/pull/94321